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About

Tidewater Ultimate is an ultimate Frisbee™ league with games spanning the lower Tidewater region of Virginia.

Players from Norfolk, Virginia Beach, Suffolk, Chesapeake, Portsmouth, Hampton, Newport News, York County and Williamsburg should be able to find a game near them at least one night a week. Whether it’s a causal pickup game or one of our leagues, which are seasonal, ultimate is a great way to meet people, get fit and, most importantly, have fun.

Tidewater Ultimate tries to embody “spirit of the game,” which USA Ultimate, the sport’s governing body, describes as sportsmanship and fair play. 

All are welcome – women and men; young and old; beginners or pros (yes, there are professional leagues: Major League Ultimate, or MLU, and the American Ultimate Disc League, AUDL).


New to ultimate?

Here are 10 simple rules to get you started:

1. The Field: A regulation field is 70 yards by 40 yards with 25-yard end zones.

2. Initiate Play: Each point begins with both teams lining up on the front of their respective end zone line. The defense throws -- in ultimate lingo, pulls -- the disc to the offense. A regulation game has seven players per team. Beach typically plays 5-on-5.

3. Scoring: Each time the offense completes a pass in the defense's end zone, the offense scores a point. Play is initiated after each score.

4. Movement of the Disc: The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc. The person with the disc, the thrower, has 10 seconds to throw the disc. The defender guarding the thrower, or marker, counts the seconds, called a stall count.

5. Change of Possession: When a pass is not completed (e.g. goes out of bounds, dropped, blocked, intercepted or stalled), the defense immediately takes possession of the disc and becomes the offense.

6. Substitutions: Players not in the game may replace players on the field after a score and during an injury timeout.

7. Non-contact: No physical contact is allowed between players. Picks and screens are also prohibited. A foul occurs when contact is made.

8. Fouls: When a player initiates contact on another, player a foul occurs. When a foul disrupts possession, play resumes as if possession was retained. If the player committing the foul disagrees with the foul call, the play is redone.

9. Self-Officiating: Players are responsible for their own foul and line calls. Players resolve their own disputes.

10. Spirit of the Game: Ultimate stresses sportsmanship and fair play. Competitive play is encouraged, but never at the expense of respect between players, adherence to the rules, and the basic joy of play.

For more on the sport, check out USA Ultimate’s website(http://www.usaultimate.org/about/ultimate/default.aspx)